Thursday, November 20, 2014

Matching Game

Elements & Principles of Design:

Asymmetrical Balance
Bird’s Eye View-
Curved Lines-
Diagonal Lines-
Emphasis-
Framing-
Horizon Line-
Horizontal Lines-
Leading Lines-
Movement/Rhythm-
Pattern/Repetition-
Proportion/Scale
Rule of Thirds
Simplicity-
Symmetrical Balance-
Texture-
Unity-
Variety-
Vertical Lines-
Worm’s Eye View-

Image
E/P of Design
Rational
framing
The two people are framed.
Pattern/repitition
A pattern is the same throughout.
Birds eye view
It is from the top.
movement/ rythm
The bird looks like it is moving.
Leading lines
The lines are leading you to the person at the end of the ramp.
vertical lines
Everything in this picture is going up.
unity
Alone they are nothing, but together they are something.
proportion/scale
The mountains and trees look big and the shrub looks small.
  symmetrical balance
Everything on the left is the same on the right.
 Horizontal lines

The lines are going from side to side.
 
Diagonal lines
The rainbow lines are going diagonally away.
rules of thirds
3 things.
Texture
You can see the texture.
curved lines
They are curving to the right.
  asymmetrical balance
Flamingo.
Worms eye view
You are looking from the bottom to upwards.
emphasis
Everything is grey or black but the plant.
variety
There are many different colors and things.




simplicity
Everything comes from a egg.
horizon lines
It is taken at a horizontal angle.

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